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Things to Watch For . . .

The Last Word (almost)

Almost-War

We know what a hot war is, and a cold war, a guerrilla war, an on-again off-again war (almost-decided). When weapons became too powerful, all-out war became "mutually assured destruction" (or MAD), and we had to learn to fight the "almost-way." Almost-war has become the norm now, so much so that we have clear and distinct types or categories of almost-war.


Types/Categories

1. Cold: Little or no actual fighting or bloodshed. Characterized by secrecy, mistrust, and sleuthing. (The Cold War, for example. But there are actually many cold wars going on constantly, even between members of the same household.)

2. Guerrilla: Sporadic asymmetric warfare. (Vietnam. Iraq.)

3. Economic: Trying to out-compete. (Using one's resources and skill.)

4. Sanctions: Punishing economically and politically. (A method of dissuading from certain behaviors.)

5. Self-flagellation: Punishing oneself. (Sanctions on companies within one's own borders for what they have done, or even for what they might do.)

6. Overly fierce internal competition: Self-destructive behavior. (Caused by unresolved competing internal values.)


Examples

North Korea vs. South Korea

Microsoft vs. Apple

Microsoft vs. Google

Microsoft vs. Sun Microsystems

Microsoft vs. The Linux world

Islam vs. "The West" (Roughly speaking: Christianity and Judaism)

Teenager vs. Parents

The Poor and the Rich vs. The Middle Class

The Democrats and the Republicans vs. the Libertarian in all of us

 


More

As is the case in all-out-war, in an almost-war it is primarily competing values, value systems, ideas, and ideologies that are at play. When people get involved, these ideas manifest themselves psychologically by creating internal conflict.

Who Can Play?

Nations, industries, companies, clubs, families, individuals. If you sat down and tried to name all of the almost-wars you were involved in, you would probably give up before you named them all.

Almost-Anything As a Weapon

The extremes are almost-unthinkable. One characteristic of almost-wars is that any kind of real (even traditional or weak) weaponry is used as a last resort, and almost everything else is tried first: movies, music, books, ideas, toys, food, beverages, banana peels, email, gossip, expectations, propaganda, advertising.

Almost-war is, then, defined as a war where all possible resources are not brought to bear on the enemy. The idea is that every dispute does not need to result in a death. Rather than just your way or my way, maybe there is a third way. People are considered to be too valuable to be wasted in the decision-making process every time there is a decision to be made. There are just too many decisions to make. Instead the rule of law, and ethics, and fairness and justice are held in high regard.

In almost-war, the side with the most lawyers (all other things being equal) will usually win.

In almost-war, perception is reality.


More Examples

almost-war

An almost-good defense.


almost-war

Much in demand.


almost-war

Another weapon of choice.


Links

Almost-War Comment
www.paulasays.com Diary of an Almost War
www.nuclearfreenz.org.nz Almost War with China
www.tni.org Lessons from the Almost-war
video.aol.com The Almost War of the Worlds

 


 



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